[TOC]
IGLU Minecraft challenge NeurIPS 2021 workshop
https://nips.cc/virtual/2021/competition/22444
The organiser introduced a Web environment for data collection
- CraftAssist and VoxelWorld.js
Architect task
Baseline model
Ha! No winner that outperforms the baseline?!
…. which means I have a chance !
Builder task
- the organiser found out that the reward function would motivate the agent to break blocks
Their Future direction
Breakout session
Winner Solution
https://github.com/LinarAbdrazakov/IGLU-Minecraft
Highlight:
the data augmentation method
they tried to change the colour of objects / translate position in the training dataset so as to increase the number of training data
Evaluation metric brainstorm discussion
https://docs.google.com/document/d/1e9zBuX50JDpuF9JBfKMRT1S9yXb_W4KLevH3PtmfYvM/edit
They are struggling to get a automatic evaluation metric that can evaluate actions that reflect high level instructions
They freeze the Architect task since it seems too difficult to do.
They want to get more people to participate next year.